Its maybe the worlds most complex game ever made (with almost 20.000 unique cards printed), but they managed to split their development and design to both very enfranchised players and new ones, making the game still interesting for long time fans and accessible to anyone who is trying to become a player
Asmo is a real threat, but it takes a fair amount of time to set up the engine, which opponents can often abuse
Pyroblast and Red Elemental Blast are a great ace up the sleeve when pushing through permission, and in a pinch can destroy a problem permanent too
They kept the print run limited, so to get the promos from 30th anniversary you need to work with the secondary market to buy or trade from a person who went to the event
Having three known cards on the bottom of your library is less immediately powerful than some scry or reordering at the top but it offers far more ongoing information
Here are some more examples of creature lands: These cards all have different sets of strengths and weaknesses